Wednesday, April 18, 2007
Video Games and Placing Blame!!!
I am not an avid game player nor do I pride myself on being able to kill as many aliens as I can, but having studied video games in a textual studies perspective and having studied them neutrally, I must say that it is interesting as to how the media has not only misrepresented the role of video games in society but has lured players into news channels so they may openly blame these game players. Today, on CNN Chris Mathews, asked the gunman's roommate from Virginia Tech about the lifestyle that his roommate lived. And in a series of questions about his personality, the first thing Chris Mathews said was "Is there a gaming culture on campus? Are there a lot of people interested in video games and do they play them seriously?" I was shocked at how random but cleverly placed the questions were and how calculated an effort he made to get this roommate of the gunman to say "Yes we play video games and e want to kill people." But this was not the case, and in actuality, Chris Mathews was clearly disappointed when the roommate said, "Some people like the games and others don't its not a big issue or anything on campus." I really understand what the class was speaking of when they discussed the ready blame that was being placed on video games for violence and what the group on Racing cars and simulation was exploring in terms of game play aggressive and real life aggressive. I observed this same stigma for video games amongst the new genre of upcoming South Asian themes games where religious leaders claimed that if children learn in their teen years to blow up "Mother Kali" and ancient Hindu temples, as they do in Ashoka and Hungama and Animex which got me thinking of how these players both in America and in the South Asian sub-continent would react to such strenuous comments. This incidence took me back to our Speaker's comments about powerful people's invested interests but in this case I never saw it so real as I did today.
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